Winq turns your Mac's camera into a hands-free input. Glance at a display to focus it, wink to click, raise an eyebrow to fire a shortcut. It lives in your menu bar and runs entirely on your Mac.
macOS 13 or later · Apple silicon and Intel · No account, no card for the trial
Winq sees you
Tracking
Rest your cursor on a display like a glance. Click to wink, right-click for a right wink.
0 framessaved to disk or sent anywhere
720p · 15 fpsis all Winq asks of your camera
1 day freeevery feature, no account, no card
11 gesturesbound to any shortcut, globally or per app
How it works
One camera. Three new inputs.
Winq reads coarse, reliable signals from your face: where you're facing and looking, which eye closed, what your brows and mouth did. It turns them into discrete actions. No jittery gaze cursor.
F1 · Gaze focus
Look at a screen. It's focused.
Gaze picks a display, or a window, not a pixel. Settle on it for a moment and Winq raises it and puts the pointer where you're looking, so your next keystroke or click lands there. Like ⌘⇥, with your eyes.
Switch screens, or windows and panes for 2–4 big windows per screen
Your head and your eyes both count: glancing with your eyes alone works too
Optional confirm: the target stays highlighted until you raise your eyebrows
Never switches while you type or use the mouse, and never flickers at the edges
LEFT
MAIN
RIGHT
F2 · Wink clicks
Left wink, left click.
Right wink, right click. A normal blink closes both eyes, so it's never a click. Calibration learns how open and closed each of your eyes looks, and Winq keeps learning how far you really wink, even if you can't wink one eye cleanly.
Double wink to double-click, long wink to drag
Glasses mode reads through reflections and glare
Can't wink? Dwell to click, or pull a mouth corner instead
LEFT EYE
RIGHT EYE
blinkblinkright wink → right click
F3 · Face shortcuts
Your face is the shortcut.
Bind a small, dependable set of gestures to anything: a keyboard shortcut, a Shortcuts shortcut, an AppleScript, a shell command or a Winq action. Make them global or per app: a nod can save in your editor and send in your mail app.
Thresholds are relative to your own calibrated neutral face
Gestures pause while you're talking, unless you turn on arming mode
Per-app profiles for your editor, browser, design tool and calls
Eyebrow raiseGlobal
Mission Control
NodIn VS Code
⌘S
SmileGlobal
Screenshot
Setup · Dot calibration
Follow the dot. That's the setup.
A dot glides to a few spots on each of your screens. You follow it the way you normally look, and Winq learns how your head and your eyes move together. About two minutes, then it keeps learning from every click.
Winq rests while you calibrate: nothing clicks or switches
A new screen plugged in? Winq offers to calibrate it from the notch
A live “Try it” map shows the screen you're facing before you finish
Follow the dot with your eyes
Pointer follows your eyes
When focus switches, the pointer lands where you're looking on that screen.
Windows and panes
Switch whole screens, or the exact window you look at.
Waits while you work
No switching while you type, and the mouse stays in charge for a moment after you use it.
Learns as you work
You look where you click, so every click quietly improves accuracy.
Notch island
Clicks, gestures and switches show up briefly around your camera notch.
Works with glasses
A glasses mode that copes with reflections and glare.
Dwell to click
Rest the pointer and Winq clicks once, for people who can't wink.
Per-app profiles
Different gesture bindings for each app, picked automatically.
Pause anywhere
⇧⌘G pauses instantly. Winq also pauses when your Mac locks or sleeps.
Live view
See exactly what Winq reads from your face, as numbers.
Updates itself
Signed updates install from inside Winq. Every future update is included.
Leaves cleanly
Uninstall from Settings removes the app, its data and every permission.
Gesture vocabulary
Eleven gestures. Rebind any of them.
A small vocabulary you can do without thinking, picked because a webcam can read it reliably. These are the defaults.
Frames are processed in memory by Apple's Vision framework and thrown away. What moves through Winq is a small description of your face per frame, angles and eye openness, never a picture.
01 · Camera
AVFoundation
Up to 1280 × 720 at 15 fps from your built-in camera
02 · On-device ML
Apple Vision
Face landmarks, right on your Mac
03 · Winq core
Numbers, not pictures
Filters, detectors and your bindings
04 · Your Mac
Focus · click · shortcut
Through macOS Accessibility
No cloudNo diskNo accountNo uploads
Calibration is just numbers
The only things saved are your settings and calibration: head angles and eye measurements on your Mac, never images.
Visible when it's on
The camera light is honest, and Winq's menu-bar icon shows when it's watching and when it's paused.
Off when you are
The camera stops when your Mac locks or sleeps, and ⇧⌘G pauses it any time.
Made for
People whose hands are busy.
Multi-monitor power users
Stop hunting for the window you meant. Look at the screen you want and start typing.
Developers and creators
Keep your hands on the keyboard, the pen tablet or the instrument. Your face handles the switching.
Lighter on your hands
For RSI or limited hand mobility, a lighter alternative to full assistive setups, and it works alongside macOS Head Pointer and Voice Control.
Pricing
Try it free. Keep it forever.
One Mac app, one price. Use every feature free for a day, then buy once if Winq earns its place.
Download Winq and use every feature for a day from the first launch, no account or card needed. When the day is over, Winq asks for a license key; buy once and it keeps working, with every future update.
How accurate is the gaze tracking?
Accurate enough to pick a display or a large window, which is all Winq asks of it. It doesn't try to point at pixels, because a webcam can't do that reliably. Calibration learns how your head and eyes move together, and every click makes it better.
Will normal blinking click things?
No. A click needs one eye closed while the other stays open, for a short moment. Both eyes closing together is a blink and is ignored.
Do I need a special camera?
No. Your Mac's built-in camera is plenty; Winq uses it at up to 720p and 15 frames per second.
Does it work with glasses?
Yes. Turn on glasses mode under Wink clicks and Winq reads through reflections. When the picture is too poor to be confident, Winq simply does nothing rather than guess.
Which permissions does it need?
Camera, to see where you're facing, and Accessibility, to focus windows, move the pointer and click or press keys for you. Setup asks for each one with a reason, and Settings shows how to fix either if it's off.
macOS says it can't verify Winq.dmg. Is that safe?
Winq isn't notarized by Apple yet, so macOS warns about disk images downloaded in a browser. Install with the one-line Terminal command in the Download dialog to skip the warning, or click Done, then System Settings → Privacy & Security → Open Anyway. You only do this once; updates install from inside Winq.
Why isn't it on the Mac App Store?
App Store sandboxing restricts the Accessibility control Winq needs, so it ships as a download with automatic updates.
How is this different from Head Pointer?
Head Pointer moves a cursor with your head. Winq jumps focus between displays and windows, clicks with either eye and runs app-aware shortcuts. They work well together.
Give your hands the afternoon off.
Download Winq and use every feature free for a day. Buy once to keep it.